Version Control Software and Repositories – Knox Game Design, January 2018

Discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry.

This month we talk about the various tools used for version control and sites which host source code repositories.  We also have a demonstration of scripting Itch.io uploads with Butler, and we look at games created by Jake and Jacob during show and tell.

Host Web Twitter Games
Levi D. Smith http://levidsmith.com @GaTechGrad https://gatechgrad.itch.io
Dylan Wolf
http://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io
Jake Gillenwater http://jakegillenwater.me/
Jacob http://ldjam.com/users/jacobturn/games

Links and Notes

Knox Game Design
Knox Game Design
Version Control Software and Repositories - Knox Game Design, January 2018
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January 2018 Online Meeting Announcement

Knoxville Game Design invites you to attend the online hangout for Sunday January 14, 2018 at 2pm Eastern Time.

This month’s topics:

  • Viewer mail
  • Show and tell
  • Visit to Run Jump Dev in Lexington, Kentucky
  • Source code repositories and tools
  • Any other topics are welcome

We will be using Google Hangouts again, which can be accessed at the following URL:  https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Video for last month’s online meeting – https://www.youtube.com/watch?v=rbkYgD9EPOQ

Audio podcast

Follow the Knoxville Game Design Twitter account for the latest updates:  https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org

Winter ’17 Game Jam Entries – Knox Game Design, December 2017

Discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry.

We talk about the games that were developed by Knoxville Game Design for Winter ’17.

Host Web Twitter Itch.io
Dylan Wolf
http://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io
Levi D. Smith http://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Links and Notes

Knox Game Design
Knox Game Design
Winter '17 Game Jam Entries - Knox Game Design, December 2017
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Winter ’17 Game Jam Entries

Knoxville Game Design had four great entries for Winter ’17!  The theme for this game jam was “The more you have, the worse it is”.

WizCorp by Dylan

WizCorp is an “idle clicker” game where you are producing and converting resources to score points, which can then be spent on upgrades.
If you let resources build up past a certain point, however, your “auto-clickers” will process less often. Note that upgrades later in the chain are less efficient than upgrades earlier in the chain.

BOOM! by Jacob

BOOM! is a first person shooter about an average Tuesday night for the lower middle class life of a soul collector.
Your goal is to find the Devourer of Souls and defeat him for the 10000th time.

Irwin McSpenders by Levi

Irwin McSpenders is on a quest to become the greatest tax accountant in the world. Help him gather as much money as possible. Unfortunately, the more money you have, the worse the taxes are on him, as he will be placed in higher tax brackets as his income rises.

Space Badies by Dennis

More Badies means more problems. Make your way through the Badies and get all the points.

Time Lapse videos

December 2017 Online Meeting Announcement

Knoxville Game Design invites you to attend the online hangout for Sunday December 10, 2017 at 2pm Eastern Time.

This month’s topics:

  • Game jam Showoff
  • Any other topics welcome

We will be using Google Hangouts again, which can be accessed at the following URL:  https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Video for last month’s online meeting – https://www.youtube.com/watch?v=NvrOPUgSbUA

Audio podcast

Follow the Knoxville Game Design Twitter account for the latest updates:  https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org

Winter ’17 Game Jam Kickoff

Come join members of Knoxville Game Design for the Winter ’17 game jam kickoff meeting.  We will be meeting at Panera Bread on North Peters Rd at 7pm Eastern Time on Friday December 1, 2017 prior to the game jam theme announcement.

Meeting location information

Yelp – https://www.yelp.com/biz/panera-bread-knoxville-3?osq=Panera+Bread

Address – 205 N Peters Rd Knoxville, TN 37923

Please contact levidsmith@knoxgamedesign.org with any questions.

Pyxel Edit, Affinity Designer, and Make Human – Knox Game Design, November 2017

Discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry.

This month we show off games developed in Knoxville for GM48. We also talk about Pyxel Edit, Affinity Designer, and MakeHuman.

Host Web Twitter Itch.io
Amos Garner
http://agamerstudios.com @agamerstudios https://agamerstudios.itch.io
Levi D. Smith http://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Links and Notes

Knox Game Design
Knox Game Design
Pyxel Edit, Affinity Designer, and Make Human - Knox Game Design, November 2017
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November 2017 Online Meeting Announcement

Knoxville Game Design invites you to attend the online hangout for Sunday November 12, 2017 at 2pm Eastern Time.

This month’s topics:

  • News
  • GM48 Game Showoff
  • Zero Hour Game Jam
  • Winter ’17 game jam
  • Any other topics welcome

We will be using Google Hangouts again, which can be accessed at the following URL:  https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Video for last month’s online meeting – https://www.youtube.com/watch?v=bBtjo3SJrdE

Audio podcast

Follow the Knoxville Game Design Twitter account for the latest updates:  https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org

GM48 (24th) Entries

Members of Knoxville Game Design submitted two games for the GM48 game development competition.  Games were created in 48 hours using GameMaker.

Wait for It by Joe

Wait For It is a timing puzzle game with 20 stages to complete. Learn the pattern of the movement and take your best shot! Try to complete all the stages!

UltraShot by Levi

Use the UltraShot cannon to blast the ball to the goal container. Other cannons will assist in directing the ball along the way. Avoid hitting the wall or blocks in the ball’s path.

Time Lapse videos

https://www.youtube.com/watch?v=CcgQehP2cvw

 

Farewell XBLIG – Knox Game Design, October 2017

Discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry.

This month we talk about the closing of XBLIG as well as having a demo of Unity’s cloth component using a custom shader.

Host Web Twitter Itch.io
Levi D. Smith http://levidsmith.com @GaTechGrad https://gatechgrad.itch.io
Dylan Wolf  http://www.dylanwolf.com  @DylanWolf https://dylanwolf.itch.io

Links and Notes

Here is the corrected code for the flag custom shader, which was missing the “alpha” keyword on line 16. (click to enlarge)

Knox Game Design
Knox Game Design
Farewell XBLIG - Knox Game Design, October 2017
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