Where: Panera Bread on N. Peters Rd, Knoxville, Tennessee
Kickoff for ideas, brainstorming, and game development discussion
Goal: Make a game in 48 hours
Use any game engine or library
Unity, Godot, Unreal, GameMaker, MonoGame, SDL, Allegro, etc
Your game is your prize
You are somewhat of a know-it-all. Your good friend has reached out for help in a murder case. It is up to you to figure out what summoned creature has killed someone in your village.
You play as a state-sanctioned summoner that summons forth fallen comrades who perished in defending the new-motherland. A colony of Rogue War-Automatons has taken refuge in an ancient service tunnel in the new-motherland’s bowels. Destroy them all.
The Mothership is outnumbered and has taken refuge in an asteroid field. There are only 5 defense drones left. Can you stop the enemy drones from destroying it before our fleet arrives to chase off the attackers?
Enemy bugs are attacking the bee hive. Spawn worker bees to attack the enemies and protect the hive. Worker bees will orbit around the hive at a constant distance. The bee meter in the upper right corner shows the amount of time remaining until another bee can be spawned. How long will your bee hive last?
Other games recently released by Knox area developers
A warp-gate malfunction has landed you smack-dab in the middle of an asteroid field… and a time-space anomaly has you stuck there! Equipped with blasters, a tractor-beam and an energy shield, how long can you survive the Impact Zone?
Knox Game Design had two great entries for Spring ’21. The theme was Deeper and deeper. Let us know if we missed your game entry and we will add it to the list!
You play as a dwarf in a hastily constructed drillship delving deep into an abandoned mining plot to search for much needed metals. However, the new inhabitants of the plot are not to keen on you invading their territory.
Help Mr. Digger dig as far as possible into the earth. Pick up the shovel to start digging. Pick up additional shovels to speed up digging speed. Avoid the enemies as you dig. Get hit three times and the game is over. Enter your name for the online leaderboard.
This month we show off our games created for Spring ’20. Levi D. Smith also talks about leaderboard security.
0:58 – News – BitBucket discontinues Mercurial, migration to GitHub
9:43 – Raising Cerberus by James
15:54 – Machina by Jacob
23:50 – Potted Plant Simulator by Dylan
46:02 – Chicken Little by Levi
52:33 – Leaderboard Security presentation
Jacob, Dylan, and Levi get together before the Spring ’20 theme announcement to talk about their thoughts on the possible themes.
0:52 – Possible game jam night in Tennessee
7:10 – Dylan’s water color work
19:08 – Game jam theme discussion
59:05 – Tools we are planning to use for the game jam
1:15:30 – Jacob’s thoughts on the game jam themes
1:21:00 – Hanafuda Koi Koi in Python / Preview of upcoming PyGame talk