Creating Games in Smalltalk – Knox Game Design, September 2019

This month’s topic is Creating Games in Smalltalk.  We look at how it is possible to create games in the Smalltalk language using the Squeak environment.  Smalltalk is one of the first object oriented languages, where everything is an object.

Smalltalk Example Code

Hosts

Dylan Wolf
https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Links and Notes

Knox Game Design
Knox Game Design
Creating Games in Smalltalk - Knox Game Design, September 2019
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September 2019 Online Meeting and Summer ’19 Game Jam Kickoff Announcement

Knoxville Game Design invites you to attend the online meeting and podcast recording for Sunday September 8, 2019 at 2pm Eastern Time.

This month’s topic is Creating Games in Smalltalk.  We will look at how it is possible to create games in the Smalltalk language using the Squeak environment.  Smalltalk is one of the first object oriented languages, where everything is an object.

We will also be meeting at Panera Bread on North Peters Rd at 6pm Eastern Time on Friday October 4, 2019  for the Summer ’19 game jam kickoff.  Knoxville Game Design has been holding kickoff events for this weekend long game jam since 2013.  Numerous games have been created over the years by Knoxville developers for this event.  At the kickoff meeting, we will discuss our ideas and thoughts on the theme for the game jam.  This game jam will start and end three hours earlier at 6pm Eastern Time.  We will show off the games that we create on the monthly online podcast the following weekend (Sunday October 13, 2019 at 2pm).  We will also have Japanese games available for anyone interested in learning how to play Koi-Koi with hanafuda cards and mahjong.  For rules and more information on participating in the game jam, please see ldjam.com.

Any questions on the topic or game development in general are welcome.  We will also have time for “show and tell” for anyone who wants to share any game projects that they have been developing.

Join us using Google Hangouts at the following URL:  https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Video for last month’s meeting on Random Number Generators (RNG) – https://www.youtube.com/watch?v=MUeyXKqzJrY

Subscribe to the audio podcast

Follow Knoxville Game Design on social media for the latest updates:  https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org

Random Number Generators (RNG) – Knox Game Design, August 2019

This month’s topic is Random Number Generators (RNG).  We discuss the various methods for generating random values in game development.  We provide specific examples for Unity, GameMaker, and Unreal Engine.  We also look at combinatorics for determining the likelihood of outcomes.

Hosts

Jacob
    https://gamejolt.com/@Big_Ol_Tom/games
Dylan Wolf
https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Links and Notes

Knox Game Design
Knox Game Design
Random Number Generators (RNG) - Knox Game Design, August 2019
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August 2019 Online Meeting Announcement

Knoxville Game Design invites you to attend the online meeting and podcast recording for Sunday August 11, 2019 at 2pm Eastern Time.

This month’s topic is Random Number Generators (RNG).  We will discuss the various methods for generating random values in game development.  We will also look at combinatorics for determining the likelihood of outcomes.

Any questions on the topic or game development in general are welcome.  We will also have time for “show and tell” for anyone who wants to share any game projects that they have been developing.

Join us using Google Hangouts at the following URL:  https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Video for last month’s meeting on Pico-8 – https://www.youtube.com/watch?v=glNCIkmy93Q

Subscribe to the audio podcast

Follow Knoxville Game Design on social media for the latest updates:  https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org

Pico-8 – Knox Game Design, July 2019

An overview of using the Pico-8 fantasy console to develop games using the Lua programming language.  We look at the steps and code for building a number guessing game and a simple space shooter.

Hosts

Dylan Wolf
https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io

Links and Notes

Knox Game Design
Knox Game Design
Pico-8 - Knox Game Design, July 2019
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July 2019 Online Meeting Announcement

Knoxville Game Design invites you to attend the online meeting and podcast recording for Sunday July 14, 2019 at 2pm Eastern Time.

This month’s topic is Pico-8.  We will cover an overview of the game engine and explain how to create a simple space shooter in Pico-8 using the Lua programming language.

Knoxville Game Design now has a Discord channel.  You can join us at https://discord.gg/XxEPVYx

Any questions on the topic or game development in general are welcome.  We will also have time for “show and tell” for anyone who wants to share any game projects that they have been developing.

Join us using Google Hangouts at the following URL:  https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Video for last month’s meeting (Calling Web Services from Unity) – https://www.youtube.com/watch?v=Y5KHhmU97Hc

Subscribe to the audio podcast

Follow Knoxville Game Design on social media for the latest updates:  https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org

Calling Web Services from Unity – Knox Game Design, June 2019

This month, the discussion will cover working with web service calls in Unity using RestSharp. First, we’ll look briefly at prototyping services in Node.js (though the Unity examples will work with any platform that supports JSON). Then, we’ll look at how to call the service in Unity, including how to show a “working” indicator and handle errors.

Code Examples – https://bitbucket.org/dylanwolf/unitywebservicedemo/src/default/

 

Hosts

Dylan Wolfhttps://www.dylanwolf.com@DylanWolfhttps://dylanwolf.itch.io
Levi D. Smithhttps://levidsmith.com@GaTechGradhttps://gatechgrad.itch.io
Jacobhttps://gamejolt.com/@Big_Ol_Tom/games
William
Blake

Links and Notes

Knox Game Design
Knox Game Design
Calling Web Services from Unity - Knox Game Design, June 2019
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June 2019 Online Meeting Announcement

Knoxville Game Design invites you to attend the online meeting and podcast recording for Sunday June 9, 2019 at 2pm Eastern Time.

The topic is Calling Web Services from Unity led by Dylan Wolf.

This month, the discussion will cover working with web service calls in Unity using RestSharp. First, we’ll look briefly at prototyping services in Node.js (though the Unity examples will work with any platform that supports JSON). Then, we’ll look at how to call the service in Unity, including how to show a “working” indicator and handle errors.

Any questions on the topic or game development in general are welcome.  We will also have time for “show and tell” for anyone who wants to share any game projects that they have been developing.

Join us using Google Hangouts at the following URL:  https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Video for last month’s meeting – https://www.youtube.com/watch?v=4ipj_vKlbu8

Subscribe to the audio podcast

Follow Knoxville Game Design on social media for the latest updates:  https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org

Spring ’19 Game Jam Kickoff

This is just a reminder that the Knoxville Game Design kickoff meeting for Spring ’19 is Friday April 26, 2019 at Panera Bread on North Peters Rd.  We will be there starting around 7:00pm, but feel free to join us at any time.  The theme announcement is at 9:00pm, and we will end after discussing the theme.  Participation in the game jam is not necessary to attend our kickoff, if you just want to come out and meet us and talk about game design.

The following game jam is currently scheduled for October 2019, so we probably won’t have another in-person meeting for about six months.  We will continue to have the online hangouts every second Sunday of the month at 2pm Eastern Time.  The topic for the May 2019 meeting will be showing off our Spring ’19 games (and any other recently developed games).

April 2019 Online Meeting Announcement

Knoxville Game Design invites you to attend the online meeting and podcast recording for Sunday April 14, 2019 at 2pm Eastern Time.

This month will be a discussion on music for game developers.  Learn the math and science behind music theory.  We will cover tools that can be used for music composition, and how to apply the music resources in game engines.

The game jam is April 26-29, which means we will have a kickoff at Panera Bread on North Peters Road at 7pm on Friday April 26, 2019.  The objective is to create a game from scratch in 48 hours.  Participation in the game jam is not required to join our kickoff meeting.   You can sign up on the event page and let us know if you are coming – https://www.facebook.com/groups/251913638211178

Any questions on the topic or game development in general are welcome.  We will also have time for “show and tell” for anyone who wants to share any game projects that they have been developing.

Join us using Google Hangouts at the following URL:  https://hangouts.google.com/call/ni63jloemrd7xdto37z5mayk4uu

Video for last month’s meeting – https://www.youtube.com/watch?v=Z13AOvfRSNg

Subscribe to the audio podcast

Follow Knoxville Game Design on social media for the latest updates:  https://twitter.com/KnoxGameDesign

Please direct any questions to levidsmith@knoxgamedesign.org