This month’s topic is Creating Games in Smalltalk. We look at how it is possible to create games in the Smalltalk language using the Squeak environment. Smalltalk is one of the first object oriented languages, where everything is an object.
Hosts
Dylan Wolf |
https://www.dylanwolf.com/ | @DylanWolf | https://dylanwolf.itch.io |
Levi D. Smith | https://levidsmith.com | @GaTechGrad | https://gatechgrad.itch.io |
Links and Notes
- Running a Board Gaming Event by Dylan – https://www.dylanwolf.com/2019/08/11/running-a-board-gaming-event-cards-against-humanity/
- /dev/random bash script by Levi – https://github.com/gatechgrad/RandomNumberGeneratorExamples/blob/master/random_examples_bash/devrandom.sh
- Unreal Engine 4.23 – https://www.unrealengine.com/en-US/blog/unreal-engine-4-23-released
- Programming Languages Chart – http://www.digibarn.com/collections/posters/tongues/ComputerLanguagesChart.png
- Squeak documentation – https://squeak.org/documentation/
- Smalltalk coding guide – https://squeak.org/documentation/terse_guide/
- Morphic for beginners – https://wiki.squeak.org/squeak/1870
- Introduction to Morphic – http://stephane.ducasse.free.fr/FreeBooks/CollectiveNBlueBook/morphic.final.pdf
- Squeak by example – https://hal.inria.fr/inria-00441576/file/SBE.pdf
- Theme music – Ride by Pocketmaster