Meeting Recap – September 16th, 2012

This past week was another great meeting for the group.  The “Show & Tell” portion was very fun and informative.  The items shown included:

  • Mike walked though XTiled – an open source XNA library for Tiled TMX map loading and rendering he is working on.
  • Forrest gave a detailed overview of the custom map editor he created for EvilQuest 2.
  • Levi showed a test game he created using HTML5’s canvas object “Hand Full of Heads“.  The idea came from a discussion at August’s meeting about art games (it wasn’t a serious discussion).
  • Jacob game a demo of his current work-in-progress platformer “Zombies”, created with GameMaker.  This is the game he started designing in February at the Techco.

Following Show & Tell, Levi gave a presentation on things he learned from the release of his first XBLIG Resistor.  This is a really great list of things to consider when releasing a game, and sparked a good deal of conversation.

Next month’s meeting is tentatively planned to be an intro to 3D modeling given by Josh of Chaosoft Games.  We are open to more topic ideas and presenters so if you have a subject you would like to cover, just let us know.  We will also be keeping the Show & Tell portion next month.

See you then!

Intro to Unreal Development Kit Recap

Josh gave an excellent introduction to using UDK.  Links to the software used:

Next month’s meeting falls on Father’s day so we decided to push it back a week.  The next meeting will be on Sunday June 24th, 2012.  Topic is still open, though we discussed Josh giving an intro to 3D Studio Max.  If you have a topic you would like to present, please contact me and we’ll get it setup.