Overview of grid based games and implementation of checkers in MonoGame/C#.
Links and Notes
- Checkers demo code – https://github.com/levidsmith/KnoxGameDesign/tree/master/gridbased
- Podcast theme music – Ride by Pocketmaster
Overview of grid based games and implementation of checkers in MonoGame/C#.
Knox Game Design will be meeting at Panera Bread on North Peters Rd on Friday September 30, 2022 for the Knox Game Jam kickoff. The theme announcement is at 6pm Eastern Time.
The kickoff will just be for theme discussion and brainstorming. We will not be developing games on site, but will be happy to answer any game development questions in general. We have typically worked on solo projects, but people are welcome to work in groups if desired.
https://locations.panerabread.com/tn/knoxville/205-north-peters-road.html
Games created by Knox area developers for Spring ’22. Theme was “delay the inevitable”.
Knox Game Design will be meeting at Panera Bread on North Peters Rd on Friday April 1, 2022 for a Spring ’22 Game Jam kickoff. The theme announcement is at 9pm Eastern Time, so we will plan to arrive around 7pm for the countdown.
https://locations.panerabread.com/tn/knoxville/205-north-peters-road.html
Explanation of 2D collisions for points, lines, rectangles, and circles. Overview of each collision type along with examples and code. Explanations are general in nature so that they can be implemented in any game engine or programming language. Demonstration of Javascript web application that calculates collisions between the four types of objects, along with review of code functionality.
Explanation of particle systems in Unity, along with modifiers such as emission shape, bursts, color over time, custom shapes, and size over lifetime.
Demo project and code – https://github.com/levidsmith/ParticleSystemDemo
Knox Game Design will be meeting at Panera Bread on North Peters Rd on Friday October 1, 2021 for a Fall ’21 Game Jam kickoff. The theme announcement is at 6pm Eastern Time, so we will plan to arrive around 5:30pm for the countdown.
https://locations.panerabread.com/tn/knoxville/205-north-peters-road.html
An overview of various ways to distribute your video game. First, a historical look at various physical media that can be used for distributing digital content. Then a look at multiple online sites that provide hosting and marketplaces for video games.
Knox Game Design invites you to attend the online meeting and podcast recording for Sunday June 14, 2020 at 2pm Eastern Time.
This month Levi D. Smith will talk about the basics of Pygame and Python programming. He will also demo a simple game created with Pygame.
Important – This month we will try the new Discord video meeting. Join the Knox Game Design Discord channel at https://discord.gg/XxEPVYx and then join the General voice channel. If it doesn’t work out, we will revert back to Hangouts. Video is not required to join or participate in our meeting.
Video for last month’s meeting on the Spring ’20 game jam Entries and Leaderboard Security – https://www.youtube.com/watch?v=iYDKLYk55K0
Subscribe to the audio podcast
Chat with us on Discord – https://discord.gg/XxEPVYx
Follow Knox Game Design on social media for the latest updates: https://twitter.com/KnoxGameDesign
Please direct any questions to levidsmith@knoxgamedesign.org
Dylan Wolf will be presenting Joy of Game Development at the virtual Momocon 2020 event on Sunday May 24, 2020 at 4pm Eastern Time. Use the following link to view the stream – https://www.twitch.tv/momocontv1